People really seemed to enjoy the publisher's video game price charts I posted last week and I have had request for some more publishers. Here are eight more publishers and some quick comments about the charts and prices.
The big surprise in this chart is how strong Capcom's prices are during 2007. Their prices dropped almost the exact same at Atlus's, about 7 percent. Square Enix's video game prices were surprisingly weak during 2007. They publish mostly RPG's so the prices would be expected to stay higher throughout the year. Square's prices dropped about 28 percent compared to a 7 percent drop for all RPG's. Square is the largest of the RPG publishers so maybe they sell a lot more of their games than other RPG publishers do, lowering the resale value.
None of these publisher's prices show anything too surprising. They all drop at a fairly consistent rate throughout 2007. Ubisoft was down 31 percent, Sony 17 percent, Sega 25 percent, and THQ the biggest at 37 percent. THQ publishes lots of licensed video games, so it isn't very surprising their prices would drop the most. Sega and Ubisoft are in line with the average price decline of 30 percent for all video games this time of year.
I plan on posting again the end of this week with some more publisher's prices. Let me know which ones you are interested in so I can be sure to include them. Just comment below and I will be sure to see it.
Video game price data provided by VideoGamePriceCharts.com
Wednesday, September 26, 2007
More Video Game Publisher's Price Charts
Author: JJ Hendricks 1 comments
Labels: historic prices , price chart , publisher
Friday, September 21, 2007
Collecting 101: Publisher Can Determine Video Games Rarity
Readers asked me to write an article analyzing prices of games by publisher. Readers thought that certain publishers video games would keep their value longer than others. I have been on hiatus from blog posts for a while, but here are the full results of my video game price analysis by publisher.
I looked at prices for games published between 2000 and 2006 and averaged the prices for all games by a publisher during that time frame. I looked at over twenty of the largest publishers and Atlus because readers specifically asked me for that data. Then graphed the prices of all publishers indexed to 1.00 so we can see relative changes over the course of the year. The graph below only shows four publishers so the graph doesn't get too cluttered.
Of all the publishers in my dataset, Atlus kept the highest prices over the course of 2007 and EA had the biggest drop in prices. Atlus's games on average only dropped seven percent during 2007 while EA's games dropped 43 percent.
This huge price difference between the two publishers is because of their two vastly different publishing tactics. Atlus is a smaller publisher and focuses mostly on RPG's, which my last analysis showed have higher prices than other genres. Atlus's percentage drop of seven percent is almost the exact same as RPG's as a whole. Electronic Arts publishes lots of sports games, which drop in price more than any other genre. Also, a large percentage of EA's titles in during any year are yearly releases (all sports games) or almost yearly (Need for Speed or Medal of Honor).
One item to note with Atlus's prices. Because they are a smaller video game publisher they had few titles in anaylsis, making their data more volatile. The chart shows faster price drops and rises because of this. The best explanation I have for the large peak in August's prices is the release of Persona 3. One of my other posts showed that Pokemon prices increased after Diamond and Pearl came out and my guess is the same thing is happening with some Atlus games.
Microsoft and Nintendo data are in the graph too as comparison and because they are two larger publishers. Microsoft's video game prices dropped an average of 34 percent during 2007 and Nintendo's dropped 22 percent in the same time frame.
Nintendo published games seem to show a longer sales life compared to Microsoft games. I don't have solid numbers to back this up off at my finger tips, but looking at units sold per month Nintendo games seem to sell more longer after release instead of right up front like Microsoft published titles (Halo being the big exception to this). This might explain why Nintendo products keep their value longer, customers continue to look for them long after release.
Next time you plan on buying an Atlus game you can be pretty sure it will keep its resale value, but watch out for those EA games. They might be dropping faster than Pumpkin prices after Halloween. Homer Simpson had to learn the hard way, don't you make the same mistake.
PS: If there are any publishers you really want to see a chart for leave a comment and let me know. Since I have the data all calculated it should be pretty easy to get a graph together if you are interested in a certain publisher.
Video game price data provided by VideoGamePriceCharts.com
Author: JJ Hendricks 4 comments
Labels: Collecting 101 , historic prices , publisher